Can interacting with heritage objects go beyond just looking at glass cases? Can this lead to new stories and better understanding of how these objects are placed within our culture? What do the objects want?

This exploration considered how to make a new experience for heritage visitors that allows them to touch, explore and create stories around the objects they meet. The long term goal will be to scan and 3D print an object and then embed the technology that allows for recognition and connection. This will be used to engage with audiences and allow a passive experience of a heritage space to become one of true collaboration and interactivity. The team also explored other uses of an 'objects CMS' for museum curators and visitors.